Game engines are continuously evolving toolkits that assist in communicating with underlying frameworks and APIs for rendering, audio and interfacing. A game engine core functionality is its collection of libraries and user interface used to assist a developer in creating an artifact that can render and play sounds seamlessly, while handling collisions, updating physics, and processing AI and player inputs in a live and continuous looping mechanism.

The first version of the NEANIAS Space portal is now live!. You can find it at: https://thematic.dev.neanias.eu/SPACE/.

The portal is provided by the NEANIAS WP4 Space community (made up of INAF, UoP, JACOBS, ALTEC, MEEO, UNIMIB and SZTAKI). This first release has been designed and developed by Michelle Osubor of the School of Creative Technologies at University of Portsmouth for her MSc dissertation in Digital Media.

Projects like NEANIAS are meant to guide the astrophysics community in the transition toward the Open Science paradigm. By promoting Open Science practices, delivering innovative services and tools, and enriching workflows for data management, visualisation and analysis, NEANIAS will lay solid scientific and technological foundations to face the challenges of future astronomy. And that is only possible if we see the big picture first: where we are right now, and where we want to go.

Suppose you want to teach a concept to someone: a possible way, instead of trying to provide a formal definition (which can be hard to provide or ineffective to communicate), is to give examples and counterexamples. Basically, this is the approach adopted by supervised machine learning; based on the complexity of the objects to be classified, the number of examples can be very high and, in general, the choice of the number of examples from the different classes that must be managed is not simple. So producing a good dataset for training supervised machine learning models is difficult and time consuming.

NEANIAS to help interactive exploration of Mars composition via spectral data access.

Planetary science is very broad, with subjects of study ranging from the interiors of planets and moons to the space environment in between them, and a wide range of bodies, from dust to giant planets. Even just within terrestrial planets, there is a lot of geologic diversity. Different Solar System bodies are characterized by a variable complexity, which is reflected by their surface geology and composition.

One year more, Copernicus Hackathon 2020 in Athens finished successfully, with a high level of the participants. NEANIAS project has been fully involved with the event, since the innovation and the search for technological solutions to today's challenges in our environment is part of our essence. The teams have carried out an outstanding work, and that is the best result for us.

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EU Flag  NEANIAS is a Research and Innovation Action funded by European Union under Horizon 2020 research and innovation programme via grant agreement No.863448.